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Getting Started with In App Purchases - raywenderlich.com
 
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This video will walk you through the process of getting started with In App purchases in iOS, using Swift. View the course here: https://videos.raywenderlich.com/courses/31-in-app-purchase/lessons/1 --- About www.raywenderlich.com: raywenderlich.com is a website focused on developing high quality programming tutorials. Our goal is to take the coolest and most challenging topics and make them easy for everyone to learn – so we can all make amazing apps. Update course: https://videos.raywenderlich.com/courses/58-beginning-spritekit/lessons/1 We are also focused on developing a strong community. Our goal is to help each other reach our dreams through friendship and cooperation. As you can see below, a bunch of us have joined forces to make this happen: authors, editors, subject matter experts, app reviewers, and most importantly our amazing readers! --- You can use in-app purchases to sell a variety of content, including subscriptions, new features, and services. There are four in-app purchase types you can offer. Consumable Users can purchase different types of consumables, such as lives or gems in a game, to further their progress through an app. Consumable in-app purchases are used once, are depleted, and can be purchased again. Non-Consumable Users can purchase non-consumable, premium features within an app. Non-consumables are purchased once and do not expire, such as additional filters in a photo app. Apple can host content associated with your non-consumable in-app purchases. Auto-Renewable Subscriptions Users can purchase access to services or periodically updated content, such as monthly access to cloud storage or a weekly subscription to a magazine. Users are charged on a recurring basis until they decide to cancel. Non-Renewing Subscriptions Users can purchase access to services or content for a limited duration, such as a season pass to streaming content. This type of subscription does not renew automatically, so users need to renew each time. Create Your In-App Purchases in iTunes Connect Configure your in-app purchases in iTunes Connect, and include details such as name, pricing, and description that highlights the features and functionality of your in-app purchase. You can also create and maintain your in-app purchases using XML. Design Your In-App Purchase Store The user interface for your store should fit well with the rest of your app and effectively showcase your products. Implement Your In-App Purchases Use the StoreKit Framework to embed the store into your app and securely process purchases of content and services. Make sure to complete the steps in the implementation checklist. Validate Receipts Receipts provide a valuable record of the sale. Consider using receipt validation code to protect your content and prevent unauthorized purchases. Test Transactions Use the Apple sandbox testing environment to test your in-app purchases without incurring charges. Test the Full User Experience Use TestFlight to gain valuable feedback on your app and in-app purchases from a wider audience before releasing your app on the App Store. Invite users on your team in iTunes Connect, and up to external 10,000 testers using just their email address. All in-app purchases are free during the beta testing period, and will not carry over when the testing period is over. Submit Your In-App Purchases for Review Once you’ve completed testing, verify that you’ve followed the App Review Guidelines and implementation checklist, then submit using iTunes Connect. Promote Your In-App Purchases on the App Store With iOS 11, you can choose to promote up to 20 in-app purchases at a time on your product page, increasing discoverability for content previously only found inside your app. Users can browse in-app purchases directly on the App Store and start a purchase even before downloading your app. Distribute Promo Codes Give press and influencers early access to your app’s in-app purchases with promo codes from iTunes Connect. You can give away up to 100 promo codes for each in-app purchase item, up to a maximum of 1,000 codes per app.
Views: 16108 raywenderlich.com
The simplest way to implement and test Android In-App billing
 
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This is solution how to implement In-App purchase with only few minutes without generating Google Console License Key. Video contains also method to create test in app purchase and reset it for testing and debuging. Here is a link to the library: https://github.com/anjlab/android-inapp-billing-v3
Views: 32878 Rafał Stępień
StoreKit: In App Purchases | Swift 4, Xcode 9
 
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Today we go over how to make In App Purchases using StoreKit with Swift 4. In this tutorial, you will learn how to setup consumable, non consumable, auto renewable subscriptions, non renewing subscriptions, and restoring purchases. We cover setting up your App ID on the Apple Developer account, creating test users that can make sandbox purchases, and implementing StoreKit into our project. StoreKit is a MUST know for any developer that wants to charge their users through the app. Knowing how to implement StoreKit into a project will allow any app to be monetized so you and your team can keep coding passionately. See what's next on the schedule by checking out my Trello board: https://trello.com/b/TNhRZsB2/kilo-loco-content-flow The finished project is available to any students of the free YouTube On my website. Make sure you enroll today: https://www.kiloloco.com/p/youtube If you have any questions or comments about the tutorial, or want to suggest a video to make, feel free to leave a comment below, or reach out to me on Twitter: https://twitter.com/kilo_loco If you found this tutorial helpful, make sure to subscribe to the channel for more great tutorials.
Views: 17914 Kilo Loco
In-app Purchases in  Xcode 9 Tutorial - consumables, non-cons, auto and non-renewing subscriptions
 
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NEW SERIES: https://www.youtube.com/watch?v=2TQG9GN6WZI&list=PL_csAAO9PQ8Z1lFyrwPRVO7qcYgf5tt3H Learn how to set up in-app purchases in Xcode 9, Swift 4 and iOS 11. In this first episode we are going to create a sample Xcode project and than we are going to set up all of the in-app purchase IDs that are needed for this ultimate tutorial. I am going to show you how you can create an app inside iTunes Connect and than how to create the IDs necessary to have in-app purchases in your iOS apps. We are going to create two consumables, one non-consumable, auto-renewable subscriptions and non-renewing subscriptions. All of this in iTunes Connect. In the next episode I will show you the framework that we are going to use to make in-app purchase integration to our iOS project a breeze: https://www.youtube.com/watch?v=6ekX7FK0OTY&list=PL_csAAO9PQ8b9kqrltk2_SpYslTwyrwjb&index=2 This is an ultimate in-app purchase guide for iOS in Xcode9 and Swift4. ____________________________________________________________________ Get in touch: [email protected] SUBSCRIBE to Code Better and Get More App Downloads! https://www.youtube.com/rebeloper/?sub_confirmation=1 My Blog: https://rebeloper.com/news Follow me on Instagram! https://www.instagram.com/rebeloper
Integrating Google Play In App Billing into an Android App Live Test
 
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This is the concluding episode of integrating google play In-App Billing into an Android App, this time with the live Test and also pushing the application from the google developer console to the google play store with the in-app purchases configured. A most watch for developers that want to monetized or become a google application merchant. Get the source code here https://github.com/delaroy/InAppBilling Donate: https://www.paypal.me/delaroystudios
Views: 78170 Delaroy Studios
Testing In-app Billing | Android Developers
 
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The Google Play Console provides several tools that help you test your In-app Billing implementation: 1. Test purchases, which let license-test users purchase your published in-app items, without any actual charges to their accounts. In this video we will see how to make in - app available for testers without charging them. Also If you want me to make any game project or UI design for your game please visit the link : https://www.fiverr.com/kuldeep585
Views: 2486 Kuldeep Singh
How to test amazon in app purchases (IAP) with JSON file and sdk tester - itermediate tutorial
 
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Hey everyone. Today I was doing some in app purchase testing for one of our development partners. As we're launching the game on amazon I needed to go through the in app purchase process for the amazon app store to see if all was working well. This video shows the basic steps I took to test the in app purchases, check the necessary JSON file code, and add the in app purchase ID (SKU) in to the amazon app store portal. Let me know in the comments if you have any questions. I hope this video was useful. Here's the link to download the Kindgom Of Zombies video. Please upload it to your channel so the game gets more exposure, this really supports us. A great big thanks to anyone who does: http://bit.ly/GV7IWL Happy developing Martin
Views: 3188 HowToMakeMobileGames
In-App Billing Testing - The Zen of Monetization #9
 
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It's important not to frustrate your user, especially if trying to spend money in your app. This is why testing is important when talking about In-App Billing purchases. Google Play Developer provides several tools that help you test your In-App Billing implementation, like static billing responses, test purchases and tests with real transactions using alpha and beta user groups. In this episode you will see how to use theses options in your app to make sure that your implementation is working correctly. For more information about in-app purchase, visit: * In-app Billing reference: http://goo.gl/gAaulo * Selling In-app Products: http://goo.gl/eCBzP2 * Testing In-App Billing: http://goo.gl/NQObR3 * Testing Your In-app Billing Application: http://goo.gl/zVcEgC Download the in-app billing sample application Trivial Drive: https://goo.gl/Jd9CW9 Watch the Zen of Monetization here: https://goo.gl/EqvweO Subscribe to the Google Developers channel at http://goo.gl/mQyv5L
Views: 4988 Google Developers
How to Turn Off In-App Purchases Guide on iOS and Android
 
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Navigating smart phone menus can be harder than it sounds, so check out our simple guide to stop you accidentally spending.
Views: 57247 IGN
Creating an In-App Purchase in iOS 7 - Part 5: Testing
 
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Support me on Patreon: https://patreon.com/versluis In this 6-part series I'll show you how to create an In-App Purchase in iOS 7 with Xcode 5.1. The course will run you through everything from setting up your product in iTunes Connect, creating a custom shop class for easy re-use, making "first contact" with the App Store and how to deal with its responses. All six parts are now available on YouTube. Part 1 is here: https://youtu.be/PoKWqTGIU2c (Overview and Setup) Part 2 is here: https://youtu.be/-GPL-R2MLRE (Custom Shop Class) Part 3 is here: https://youtu.be/x8OtBtLJchs (StoreKit Observer) Part 4 is here: https://youtu.be/AV_cre2_ggc (Making The Purchase) Part 5 is here: https://youtu.be/aPK_shCy4j4 (Testing on a Real Device) Part 6 is here: https://youtu.be/cEkSDhtN13o (Restoring Purchases) Check out my companion article here: http://pinkstone.co.uk/creating-an-in-app-purchase-in-ios-7-and-xcode-5-1/ The code I'm building is available on GitHub: https://github.com/versluis/In-App-Purchases/ Catch this episode on my iOS Dev Diary Podcast Feed: https://itunes.apple.com/us/podcast/the-ios-dev-diary/id865706315
Views: 40 The WP Guru
Unity (In-App Purchase) | إضافة خاصية الشراء إلى لعبتك
 
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السلام عليكم ورحمة الله وبركاته درس اليوم أطول من الدروس الماضية.. وبشرح فيه كيف تقدر تضيف خاصية الشراء وتبيع خاصيات او منتجات داخل لعبتك باستخدام الIn-App Purchase درس الswitch case: https://www.youtube.com/watch?v=cI6TmW6BOVI الأدوات: المايكروفون (Shure MV5): https://amzn.to/2VEqZDs ------------- الروابط ------------- موقعي: http://obalfaqih.com يونيتي: https://unity3d.com GitHub: https://github.com/OBalfaqih/Unity-Tutorials Twitter: http://twitter.com/OBalfaqih Instagram: https://www.instagram.com/OBalfaqih Facebook: https://www.facebook.com/OBalfaqih Music: http://bensound.com
Views: 5259 Omar Balfaqih
Unity In-App Purchase Tutorial In 15 minutes (Android & IOS)
 
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Ready to sell digital goods in your Unity games? Implement Unity In-App Purchase in just 15 minutes! Guide: https://unity3d.com/learn/tutorials/topics/ads-analytics/integrating-unity-iap-your-game ➥➥➥ SUBSCRIBE FOR MORE VIDEOS ➥➥➥ Never miss a video about Unity features. Subscribe ⇢ https://www.youtube.com/channel/UCF1jEzuI-SsXxEldPzusE3w?sub_confirmation=1
Views: 1988 Kee Gamedev
Verify In-app Purchases and Receipts Example Xcode 9 and Swift 4 and iOS 11 - Step by Step Tutorial
 
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NEW SERIES: https://www.youtube.com/watch?v=2TQG9GN6WZI&list=PL_csAAO9PQ8Z1lFyrwPRVO7qcYgf5tt3H Learn how to verify in-app purchases and receipts. In the previous episode we have learned how to retrieve product info from iTunes connect and show it in our app: https://www.youtube.com/watch?v=sIEZ9wijFy0&index=3&list=PL_csAAO9PQ8b9kqrltk2_SpYslTwyrwjb In this video we are going to write some code more code to verify our receipts for the example project. First for the simple products like consumables and non-consumables, than for auto-renewable subscriptions and non renewing subscriptions. Take a look at the next video in the series where I’ll show you how to make actual purchases with SwiftyStoreKit: https://www.youtube.com/watch?v=tniBAyrNI0k&list=PL_csAAO9PQ8b9kqrltk2_SpYslTwyrwjb&index=5 ____________________________________________________________________ Get in touch: [email protected] SUBSCRIBE to Code Better and Get More App Downloads! https://www.youtube.com/rebeloper/?sub_confirmation=1 My Blog: https://rebeloper.com/news Follow me on Instagram! https://www.instagram.com/rebeloper
Google Play Developer Console: Adding an In-App Purchase
 
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A super-short video walkthrough on adding an in-app purchase to Google Play's Developer Console. SPECIAL THANKS Thanks for your viewing support, if you have any suggestions or would like to help us produce more videos, please visit: https://vtudio.com/a/?support
Views: 25367 Vtudio
In-App Purchase (IAP) - Unity 3D[Tutorial][C#]
 
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IAP, In-app purchase implementation in a mobile android game. During this video i show how i implement IAP in unity, using references from their website and showing how the flow of the IAP goes. ►-------------------------------------------------------◄ Join the community, keep on learning. ► Come hang out in discord! This is the most efficient way to reach not only the team members but thousands of other developers like you! We love it when you help, showcase or just discuss with each other in discord! https://discord.gg/cpfhqNC ► Learn about unity and game design with this playlist: https://goo.gl/I04s9S ► If you enjoy what I do here and would like to support me, pledge any amount on Patreon. https://www.patreon.com/N3K?ty=h ►-------------------------------------------------------◄ Stay up to date! N3K is friendly, laidback community that helps you create video games, and make friends while doing so. Check out our website to learn more, or join us on discord! https://n3k.ca ► Keep up to date with our plans! Follow the Facebook page https://www.facebook.com/N3ken/ ►-------------------------------------------------------◄ More content! Do you need some ideas? Try out our Unity Training playlist! ►Subway Surfer, mobile game: https://goo.gl/xZhC6T ►Glide, Mobile game Tutorial: https://goo.gl/45ycLc ►Multiplayer Checkers Tutorial: https://goo.gl/RjqPkR ►2.5D Platformer Tutorial (Noob friendly!): https://goo.gl/m2S3QH ►Unity Mobile Game (Roller Ball): https://goo.gl/x3gwun ►Endless Runner: https://goo.gl/JTjQO5 ►Chess Game: https://goo.gl/8blshX
Views: 119447 N3K EN
Adding In-App Purchases, Sandbox Users, & Restoring Purchases (Swift/iOS)
 
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This is a compilation of 3 of my videos on In-App Purchases. Since it's all using the same app and on the same topic, I figured I would combine the 3. To see them separately, check out the playlist that this video is in. In this video, we go over how to add in-app purchases to your iOS app using the Swift language. The steps are as follows: 1) Create Apple Developer Account 2) Register App on Developer Website 3) Add App on App Store Connect 4) Enable In-App Purchases in Xcode 5) Create let constant for Product ID 6) Import StoreKit & Add SKPaymentTransaction Protocol 7) Add Self as PaymentQueue 8) Create payment transaction method 9) Check if user can make payments 10) Add payment request method Afterwards, we create a sandbox user to test our In-App Purchase, and we restore In-App Purchases, which is a feature required by Apple. Please keep in mind you MUST have a developer account with Apple to do in-app purchases. This costs $99/year. Download the completed project here: https://github.com/mgm720/InAppPurchaseDemo Follow me on Twitter! https://www.twitter.com/milesoftweets
Test inapp purchase iPhone 5s IOS 7.1.1
 
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To compare debug method with apple staff
Views: 888 Roberto Piccirilli
Unity In App purchase [Complete Guide Testing]
 
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unity in-app purchase working on android device. Unity In-App Integration [COMPLETE GUIDE] Complete Guide On Unity In-App Purchases IAP Integration And Playstore Settings tutorials for beginners in Hindi , Urdu with English Subtitles. Unity In-App purchases IAP Tutorial [01] http://ceesty.com/wZjNI2 unity In App purchase IAP Tutorial [02] http://ceesty.com/wZjNPO unity In App purchase IAP Tutorial [03] http://ceesty.com/wZjNAJ Testing Of InApps on Android Final Results [04] http://ceesty.com/wZjNX6
Views: 967 Fast Solution
Implementing Freemium with Google play In-app Billing API
 
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Try the TrivialDrive sample app at https://github.com/googlesamples/android-play-billing to get started! Freemium is a product pricing strategy where instead of charging the user for the app download, you make money on in-app purchases or even upsell the user to a subscription. In this video, Jarek Wilkiewicz will show you how you can implement freemium using the Google play In-app Billing API. For more information about In-app Billing API, visit: https://developer.android.com/google/play/billing/billing_overview.html. To learn about different monetization strategies check out the “Develop a Sustainable Financial Strategy” course on Udacity: https://www.udacity.com/course/app-monetization--ud518. The 2012 - 2014 IAP revenue projections in this video were provided by App Annie, you can find more information in this blog post: http://blog.appannie.com/mobile-app-advertising-and-monetization-trends-2013-2018/. Watch more “Acquire, Engage and Earn by Google Developers” videos here: https://www.youtube.com/playlist?list=PLOU2XLYxmsILeLOEMjQVRsdISXW8_aUWY Subscribe to the Google Developers channel at http://goo.gl/mQyv5L
Views: 32322 Google Developers
How To Test In-App Purchases on Your iOS Device (Sandbox Users)
 
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This video will show you how to create "Sandbox" users to use when testing your In-App Purchases. This will keep you from having to pay for your purchase to test the functionality. Check out my video on adding In-App Purchases to your app here: https://youtu.be/5uoAON-uBks Please keep in mind you MUST have a developer account with Apple to do in-app purchases. This costs $99/year. Download the completed project here: https://github.com/mgm720/InAppPurchaseDemo Follow me on Twitter! https://www.twitter.com/milesoftweets
Easy IAP - iOS Tutorial - Create and test IAP products
 
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A tutorial for Easy IAP (In App Purchase) which is available on Unity Asset Store: https://assetstore.unity.com/packages/tools/integration/easy-iap-in-app-purchase-128902 This is a beginner level tutorial that shows you how easy is to setup an in app shop for your iOS app. Key features of the asset: - Make in app purchases with minimal setup and very little programming knowledge. - Same code for all supported platforms. - Just import Easy IAP and add your product ID`s and all is done. - Can be tested using Unity Editor. - Support for Consumable. Non-Consumable and Subscriptions. - Easy setup for in app products using a custom made Setttings Window. - Demo/Test scene included to be able to test your IAP products. - Works with Unity 5.3 and above and with Free, Plus or Pro versions of Unity. Currently supported platforms: - Android (Google Play) - iOS (App Store) - More to come very soon
Views: 504 Gley Games
📱 "Remove Ads" is not enough for In-app purchases
 
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A Minute Of Overpass Like a lot of app developers, my in-app purchases used to be around removing ads only. But now that I've added more, I find I get more purchases. About Overpass: Overpass is a mobile app development company based in the UK that actually makes money from its own apps as well as creating money-making apps for clients. We have our ideas and build them. We can build your ideas too. If you haven’t started creating your mobile app yet, you are already behind. Our team consists of developers and designers with years of experience in various business sectors. We build apps in native iOS, Android, and Corona SDK. We are based in Wantage, Oxfordshire. Find out more about Overpass at www.Overpass.co.uk. Check out our educational games such as Mandarin Bubble Bath, Agent X, and Deep Sea Typing. Check out our spy apps like Ear Spy, Alarm Spy, and Eye Spy. If you are looking to get an app developed and want to discuss it, give us a call on 0845 834 1008 (+44 Country Code). Or email us at [email protected] Overpass on Google+: https://plus.google.com/+OverpassCoUk/ Overpass on Facebook: https://www.facebook.com/OverpassApps Overpass on Twitter: https://twitter.com/OverpassLtd About Eric: Eric Wroolie is the owner of Overpass. He has built software and web-based solutions for very many large and small companies including Macmillan Publishing, RibbonFish, BNP Paribas, Barclays Capital, Deutsche Bank, BBC Worldwide, CircData and Omega Logic. Before that, he was a Chinese Mandarin and Vietnamese Linguist for the US Army and then a school teacher. Now, he makes apps. Eric on Twitter: https://twitter.com/EricWroolie Eric on Google+: https://plus.google.com/+EricWroolie #OverpassApps #AppBusiness
Views: 5908 Overpass Apps
Shadow Fight 2 - Act 7: The Cypher's Test (No hacks/in-app purchases)
 
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Epic battle against Cypher, armed wit bō and mines! In this latest update all the enemies are stronger and more resistant, now aren't allowed too much mistakes. I did my best, you can see it in the first round! In the next video I'll show you all the six weapons of the deamons, and how obtain them! And also a new powerful weapon, never seen before...
Views: 27985 NextPlay
In App Purchase Test
 
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This is a demo video for the In App Purchase functionality for Tales of Chessia. In the video, a sandbox tester account attempts to make an IAP within the app.
Views: 35 Kc Thomas
My App Got Rejected because of In-App Purchases [SOLUTIONS]
 
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NEW SERIES: https://www.youtube.com/watch?v=2TQG9GN6WZI&list=PL_csAAO9PQ8Z1lFyrwPRVO7qcYgf5tt3H Learn how debug your project when or if your app gets rejected because of in-app purchases. In the previous video I have showed you how to add virtual currency to your app: https://youtu.be/r6wTu_Hdxe4 In this final episode of the series I will go through some best practices and show you what else is there to be done in order for your in-app purchases to work flawlessly. I will also cover how to set up Promotional In-app purchases and how to set up your iTunes Connect app. Lot to cover! Hope you enjoyed this series! Thumbs up and subscribe if you did. In the next video I will show you the required text for subscriptions: https://youtu.be/km-ZxKq93Ro ____________________________________________________________________ Get in touch: [email protected] SUBSCRIBE to Code Better and Get More App Downloads! https://www.youtube.com/rebeloper/?sub_confirmation=1 My Blog: https://rebeloper.com/news Follow me on Instagram! https://www.instagram.com/rebeloper
droidcon NYC 2018 - Testing In App Billing the Easy Way
 
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Ryan Harter Testing In App Billing the Easy Way In app purchases and subscriptions offer great business models for mobile apps, but can be difficult to test internally. Google allows you to register test accounts in the Play Store so you won't be charged, but you still have to contend with slow cancellation times, a limited set of accounts, and the need to have a deployed version of your app in the Play Store. What if you could manage inventory and purchase data locally, allowing test users to experience your app in any state, and work through your purchase flow at any time, all with minimal changes to your code? This talk will look at BillingX, a new library from Pixite that allows you to do exactly that with almost no changes to your code. We'll discuss the inner workings of how BillingX is implemented, how it can be integrated into your existing projects, and how you can either use it or easily create your own implementation. Content by Touchlab - http://touchlab.co ********************************************* droidcon NYC content organized by Kevin Galligan, President of Touchlab. Android and iOS Mobile App Development / Kotlin Multiplatform / Mobile Innovation Advisory / UIUX Design. Our goal is to keep growing our company by serving the community. Stop by our next meetup: https://www.meetup.com/nyandroiddevelopers/ Big thanks to our video sponsor: American Express - https://americanexpress.io/android-jobs
Views: 220 droidcon NYC
Easy IAP - Google Play Tutorial - Part2 - Test In App Products
 
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A tutorial for Easy IAP (In App Purchase) which is available on Unity Asset Store: https://assetstore.unity.com/packages/tools/integration/easy-iap-in-app-purchase-128902 This is a beginner level tutorial that shows you how easy is to setup an in app shop for your app. In this section of the tutorial we will show you how to setup your shop products in Unity using Easy IAP. The scripts used in this tutorial are available to download from here: https://drive.google.com/open?id=1bR13SWC7zXHFPPKGmBBr0Q6LXIMdMK1I Key features of the asset: - Make in app purchases with minimal setup and very little programming knowledge. - Same code for all supported platforms. - Just import Easy IAP and add your product ID`s and all is done. - Can be tested using Unity Editor. - Support for Consumable. Non-Consumable and Subscriptions. - Easy setup for in app products using a custom made Setttings Window. - Demo/Test scene included to be able to test your IAP products. - Works with Unity 5.3 and above and with Free, Plus or Pro versions of Unity. Currently supported platforms: - Android (Google Play) - iOS (App Store) - More to come very soon
Views: 1025 Gley Games
Setting up in App Purchase Test Users in iTunes Connect
 
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How to set up in App Purchase Test Users in iTunes Connect. PDF tutorial here: http://freeappmonster.com/iAP.pdf If you still need help, comment below or message me. Enjoy!
Views: 3391 FreeAppMonster
Swift 3 In App Purchase Tutorial
 
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How to add in app purchases to your app in swift! Source Code: https://github.com/awseeley/Swift-3-In-App-Purchase-Tutorial Subscribe for more tutorials: http://bit.ly/1xs53Li Our Website: http://www.seemuapps.com Follow us on Twitter: https://twitter.com/SeemuApps Like us on Facebook: https://www.facebook.com/SeemuApps
Views: 16435 Seemu Apps
How to Create In-App Purchases In Unity - IOS - 2015
 
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In this tutorial I will show you how to create in-app purchases for IOS using Unity and the Soomla plugin. Soomla Download - http://know.soom.la/unity/store/store_gettingstarted/ ExampleWindow.cs - http://pastebin.com/jVLHbNVW ExampleAssets.cs - http://pastebin.com/SZjFdfvW Entire Unity Project - http://bit.ly/1zqeIDb Soomla Event Handling (to replace counter from tutorial) - http://bit.ly/1EsyPTt Note* An update to Itunes Connect has changed some things but you should still be able to follow what I show you in this video. Note** After you create your in-app purchase at 6:31 you will need to go to your app page and click the (+) button next to the "In-App Purchases" section below the build/version information, and add your in-app purchase you just created. Here's a screenshot for reference: http://bit.ly/1zfkdzz Note*** If you cannot view annotations, you may have missed some updated information in the first 7.5 minutes of the video. Some things to be aware of : 1:07 - App Name should be: Soomla IAP Tutorial 1:28 - App ID should be: com.alexanderyounggames.soomlaiaptutorial 1:59 - App Name should be: Soomla IAP Tutorial 2:33 - App ID should be: com.alexanderyounggames.soomlaiaptutorial 5:26 - In-App Purchase Name should be: Turn Cube Green 5:41 - In-App Purchase App ID should be: com.alexanderyounggames.soomlaiaptutorial.turngreen 7:13 - Test User name should be: [email protected] Your app will use a different information for App Name, Bundle ID, etc.I just wanted to clarify that the Bundle ID, IAP Bundle ID, and test user names MUST remain consistent between iTunes Connect and Unity. ------------------------------------------------------------------------------------------------ Was this tutorial helpful? Show your appreciation with a like and subscribe and let me know. Thank you! Support my work & channel ----------------------------------------­­­--------------------------------- My Twitter : http://twitter.com/phasestate My Website : http://bit.ly/decoherentgames My Apps : http://bit.ly/alexyoung_apps
Views: 37992 Alex Young
Integration of Google play in app purchase (Google play payment method) in Android studio | 2017
 
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Hey! It's me your boy here again with an other exciting android tutorial video for integration of Google play in app purchase in your android app using Android studio. ➡LIKE ➡COMMENT ➡SUBSCRIBE ➡SHARE Follow me on my Social Media : Instagram : https://www.instagram.com/dhanushoooo LINKS👇 For Source Code : https://drive.google.com/folderview?id=0B3OcjiZgz7U4RENpSWE5dnFlcUE ___ Watch my other videos : https://www.youtube.com/channel/UCQA_OAOV3gTScjgpenFfcnQ Become a part of my daily videos : https://www.youtube.com/channel/UCQA_OAOV3gTScjgpenFfcnQ ___ Amazon Best Buy Of the Week at cheapest Prices using these links (1) Cool Motorola earphones http://adf.ly/1kpfuT (2) Samsung J7 Prime http://adf.ly/1kpelz (3) Head sets at the cheapest http://adf.ly/1kpfGW (4) Skins for Android/iOS phones http://adf.ly/1kpf5L (5) PS4 TB at the cheapest http://adf.ly/1kpfUs ___ ➖➖➖Create a logo like me➖➖➖ • https://youtu.be/J3PpGfAR_6s ➖➖➖Record your android screen➖➖ ➖➖➖Make a banner like mine➖➖➖ • https://youtu.be/uPOgLmFZRFk ➖➖➖Edit videos on Android ➖➖➖ ➖➖➖Earn from YouTube➖➖➖ ➖➖➖Earn on Android ➖➖➖ ___ Earn Money using these referrals (1) (2) (3) (4) ___ Check out our non copyright music ___ The music I have used in this video is By : YouTube Songs Channel : https://youtu.be/CSSKNCYaQUA Link : https://youtu.be/CSSKNCYaQUA Check Thier channel out, they got the really amazing music ___ My contents are for educational and fun purposes only. Do it at your own risk If you have any enquiries or problems with the contents I upload, before taking any action,leave a mail to me @[email protected] I would b glad to solve your problem Thank You ❤
Views: 15833 PVPDS
ANDROID IN APP PRODUCT (SUBSCRIPTION BILLING)
 
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At a point in your app development, one may decide to integrate subscription plans to premium contents in your app. GooglePlay In-app billing has come up with a robust structure to get you covered. Get source code here: https://github.com/delaroy/InappSubscription Donate: https://www.paypal.me/delaroystudios
Views: 16598 Delaroy Studios
Parrot ANAFI - Follow Me In-app Purchase is now under a dollar!!
 
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Shawn tests out the Follow Me in-app purchase for the Parrot ANAFI. The in-app purchases for the Parrot Anafi 4K Drone are now 99 cents a pop. I don't know how long this sale will last, so jump on this deal now! ____________________________________ Let's Get Social! Facebook: @shawnidestudios - https://www.facebook.com/shawnidestudios/ Twitter: @shawnidestudios - https://twitter.com/shawnidestudios Instagram: @shawnidestudios - https://www.instagram.com/shawnidestudios/ ____________________________________ Click on the links below to order yours today!! Get the Parrot Anafi Drone here: https://amzn.to/2kZFOiT ____________________________________ ANAFI is the flying 4K HDR camera that you can take with you everywhere on the go. It unfolds in less than 3 seconds and is made from a lightweight carbon frame. This ultra-compact drone has a 25-minute flight time and takes exceptional quality photos of 21MP. Thanks to its USB-C charging system, you can charge your Parrot drone anytime, anywhere. Anafi comes complete with a foldable controller, Parrot Skycontroller 3 and its unique 180 Degree vertical tilt gimbal is ideal for low-angle shots, this unprecedented feature has never been seen in a leisure drone before. ANAFI is the smallest and quietest consumer drone on the market. With ANAFI, make your ordinary extraordinary and share it with family and friends. ANAFI ANAFI is the ideal go-to solution to film stunning high-quality videos and take outstanding photos, capturing the best moments of your everyday life. The 4K HDR camera boasts exclusive video and photo shooting capabilities thanks to its unique 180° tilt gimbal and up to 2.8X lossless zoom. Its ultra-compact foldable design means you can take this Parrot drone with you anytime, anywhere. Once out of its carry case, ANAFI weighs a mere 11.28oz and unfolds in less than 3 seconds. Quiet and resistant to extreme weather conditions, ANAFI has a 25 minute flight time and piloting experience up to 2.5 miles. Capture Breathtaking Videos & Photos ANAFI is the first drone to feature a 180° tilt gimbal, capturing unprecedented shots from unique angles, up to 2.8X lossless zoom to visualize details clearly and 3-axis image stabilization to shoot ultra-stable videos and photos. ANAFI shoots all your escapades in ultra-high resolution with an integrated camera that offers stunning 4K HDR videos with 100Mbps bitrate and sharp 21MP photos. The 4K Cinema provides professional quality videos as it uses the 17:9 video format. HDR enhances all visible details by minimizing excessively bright lights and very dark shadows in your footage. ANAFI’s camera features a wide-angle aspherical lens. The optics of the lens were engineered to reduce lens flair and chromatic aberrations, resulting in sublime images. Enjoy Safe Flights Geofence lets you define your own virtual perimeter stopping ANAFI from flying out of a designated area. Plus, the Smart RTH (Return to Home) feature means that if the drone ever loses connection or if the battery life is low, it will automatically come back to its starting point. With Find My Drone, should you lose sight of your drone, you can easily make it beep at the tap of a button or find it on the map to locate and retrieve it. Charge ANAFI On-The-Go The USB Type-C charging system reflects the drone’s portability. Charge the drone’s smart battery with a power bank or with the USB Type-C charging system off your smartphone or computer. ANAFI is compatible with Power Delivery chargers that charge up to 60% faster than regular 5W USB-A. Stylish and Durable Case The Parrot ANAFI case is designed to protect your drone from everyday use without compromising style or practicality. It includes an elastic strap to clip onto bags. The case, included in the pack, protects the drone during transportation. It is compact, lightweight and is able to fit in most bags. Exclusive ANAFI Features The Dolly Zoom effect uses ANAFI’s unique zoom capabilities and its advanced visual tracking system to create a perspective deformation of the background. ANAFI is the only drone on the market able to do that automatically. ANAFI also features lossless zoom and SmartDronies which lets you take automatic aerial selfies. Skycontroller 3 Parrot Skycontroller 3 is compact, foldable and has a 4km range. With 2 hours battery life, precise zoom and tilt control and a portable USB-C charging system, it is designed for seamless integration with ANAFI. ANAFI is also compatible with the Freeflight app controllable from your smartphone.
Views: 1459 Shawn Ide Studios
unity In App purchase IAP Tutorial [02]
 
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Unity In-App Integration [COMPLETE GUIDE] Complete Guide On Unity In-App Purchases IAP Integration And Playstore Setting tutorials for beginners in Hindi , Urdu with English Subtitles. Unity In-App purchases IAP Tutorial [01] http://ceesty.com/wZjNI2 unity In App purchase IAP Tutorial [02] http://ceesty.com/wZjNPO unity In App purchase IAP Tutorial [03] http://ceesty.com/wZjNAJ Testing Of InApps on Android Final Results [04] http://ceesty.com/wZjNX6 Other Videos ======================================= Upload Game on Playstore. part 1 : https://youtu.be/N659cZxWeEY ======================================= Create Game Services Leaderboard and acheivements. part 2 : https://youtu.be/aMD5piwMQVE ======================================= Unity User Login to playservices. part 3 : https://youtu.be/hN4MOvhZjNc ======================================= solving plugins problem unity 3d. part 4 : https://youtu.be/NHO12Vz3T0E ======================================= Testing Login Functionality On Android. part 5 : https://youtu.be/ZtWhMRsIBXY ======================================= PlayServices unity signIn Failed Fixed. part 6 : https://youtu.be/_rvvbkFsK60 ======================================= Leaderboard and Achheivement Code in Unity. part 7 : https://youtu.be/pMZgHGrWwqk ======================================= showing Leaderboard On Android unity. part 8 : https://youtu.be/gGLtRcoyqkQ
Views: 2988 Fast Solution
Easy IAP - Google Play Tutorial - Part 1 - Create In App Products
 
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A tutorial for Easy IAP (In App Purchase) which is available on Unity Asset Store: https://assetstore.unity.com/packages/tools/integration/easy-iap-in-app-purchase-128902 This is a beginner level tutorial that shows you how easy is to setup an in app shop for your app. In this section of the tutorial we will show you how to create store products on Google Play for In App Purchase. The scripts used in this tutorial are available to download from here: https://drive.google.com/open?id=1bR13SWC7zXHFPPKGmBBr0Q6LXIMdMK1I Key features of the asset: - Make in app purchases with minimal setup and very little programming knowledge. - Same code for all supported platforms. - Just import Easy IAP and add your product ID`s and all is done. - Can be tested using Unity Editor. - Support for Consumable. Non-Consumable and Subscriptions. - Easy setup for in app products using a custom made Setttings Window. - Demo/Test scene included to be able to test your IAP products. - Works with Unity 5.3 and above and with Free, Plus or Pro versions of Unity. Currently supported platforms: - Android (Google Play) - iOS (App Store) - More to come very soon
Views: 1257 Gley Games
Flutter: In App Purchase | Consumable Product
 
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2 month of free premium Skillshare ➡️ http://bit.ly/Skillshare-Robert ⭐⭐⭐ SUPPORT ME ⭐⭐⭐ Patreon: https://www.patreon.com/join/RobertBrunhage PayPal: https://www.paypal.me/RobertBrunhage ⭐⭐⭐ CONNECT WITH ME ON SOCIAL MEDIA ⭐⭐⭐ Twitter: https://twitter.com/RobertBrunhage Instagram: https://www.instagram.com/robertbrunhagedev Facebook: http://bit.ly/RobertDev ⭐⭐⭐ SETUP ⭐⭐⭐ 🎤 Mic: https://amzn.to/2TbXOKl 🎧 Headphones: https://amzn.to/2XBRzxR 🖱️ Mouse: https://amzn.to/2XBRzxR 📷 Webcam: https://amzn.to/2SHkCfZ ⌨️ Keyboard: Ducky Shine 3 (brown switches) Subscribe ➡️ http://bit.ly/2SUyRhx Github: https://github.com/RobertBrunhage/Youtube-Tutorials/tree/master/in_app_purchase If you want to support me in making high-quality videos consider my Patreon: https://www.patreon.com/join/RobertBrunhage
Views: 3573 Robert Brunhage
unity In App purchase IAP Tutorial [03]
 
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Unity In-App Integration [COMPLETE GUIDE] Complete Guide On Unity In-App Purchases IAP Integration And Playstore Setting tutorials for beginners in Hindi , Urdu with English Subtitles. Unity In-App purchases IAP Tutorial [01] http://ceesty.com/wZjNI2 unity In App purchase IAP Tutorial [02] http://ceesty.com/wZjNPO unity In App purchase IAP Tutorial [03] http://ceesty.com/wZjNAJ Other Videos ======================================= Upload Game on Playstore. part 1 : https://youtu.be/N659cZxWeEY ======================================= Create Game Services Leaderboard and acheivements. part 2 : https://youtu.be/aMD5piwMQVE ======================================= Unity User Login to playservices. part 3 : https://youtu.be/hN4MOvhZjNc ======================================= solving plugins problem unity 3d. part 4 : https://youtu.be/NHO12Vz3T0E ======================================= Testing Login Functionality On Android. part 5 : https://youtu.be/ZtWhMRsIBXY ======================================= PlayServices unity signIn Failed Fixed. part 6 : https://youtu.be/_rvvbkFsK60 ======================================= Leaderboard and Achheivement Code in Unity. part 7 : https://youtu.be/pMZgHGrWwqk ======================================= showing Leaderboard On Android unity. part 8 : https://youtu.be/gGLtRcoyqkQ
Views: 1862 Fast Solution
How to do in-app purchases for free + test
 
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Canale Super Gaming: https://m.youtube.com/channel/UCQ4U-JEBb5OO7cIYuCgb-cQ Lucky Patcher Acquisti gratis Acquisti in-app gratis Payment for free Come comprare gratuitamente Lucky Patcher Clash Clash Royale Fortnite gratis for free minecraft money coins free credits free app free coin free purchase free purchasing free apps
Views: 2420 BALDO 3
IPv6 in-app purchase test
 
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指尖勇者 1.8ver IPV6 network_in-app puchase test
Views: 43 Gm Lamate
Auto-renewable Subscription In-app Purchases in Xcode 10, Swift 4.2, iOS 12
 
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Learn In-app Purchases in Xcode 10, Swift 4.2 and iOS 12. This is the Ultimate In-app Purchases Guide! In this video you will learn about Auto-renewable In-app Purchases in Xcode 10, Swift 4.2, iOS 12. Auto-renewable subscriptions are the future of app business. Think of Netflix, think of Apple Music, think of Audible. Get the resources from here: https://store.rebeloper.com/youtube-channel-resources Get Rebeloper Store Pro here: https://store.rebeloper.com/rebeloper-store In this Epic video series you will learn everything you need to know about how to add in-app purchases into your iOS apps. And of course all of this in the latest Swift version. We will learn about all the in-app purchase types: consumables, non-consumables, auto-renewable subscriptions and non-renewable subscriptions! If you're looking for a step by step guide on all things in-app purchases for iOS look no further. This playlist is all you need to know video series on in-app purchases. In this first video of this epic series you will learn: - creating auto-renewable subscription in-app purchases in App Store Connect - setting up those auto-renewable subscription in-app purchases in code - buying the auto-renewable subscription purchases in code Get the resources from here: https://store.rebeloper.com/youtube-channel-resources ____________________________________________________________________ Get in touch: [email protected] SUBSCRIBE to Code Better and Get More App Downloads! https://www.youtube.com/rebeloper/?sub_confirmation=1 My Blog: https://rebeloper.com/news Follow me on Instagram! https://www.instagram.com/rebeloper
Unity Mindizor IAP Soomla - Part63 test final alpha 5 version on real device
 
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Download Mindizor IAP Soomla Complete Project https://ahmadnaser.com/product/mindizor-iap-soomla-complete-project Complete Project to Support Handling Multi-Scenes Game with In-App-Purchase using Soomla IAP with the following features: - Store (In-App Purchases) - Multi-Scenes (IAP Across Multiple Scenes) - Soomla (Multi-Scenes Handling) - Step By Step Video Training - Buy NoAds UnLock (Banners, InGame) - Music Purchase (Layered AudioContorller) - Complete Game (Coins, Life, Levels) - Virtual Currency (Coins Example) - Real Money Purchase (5 PlayStore Products) - Purchase With Coins (10+ Virtual Items) - Soomla Storage & User Preferences - Responsive UI (Custom UI and Canvus UI) - StartApp Support - Ads Showing Criteria You can take a look at our Complete Unity In App Purchase Course here 50% off https://www.udemy.com/unity-in-app-purchase-complete-course/?couponCode=Special25 Also you can join me in My Unity Professional A to Z Course And Build More Than 10 Games Here https://www.udemy.com/unity3d-professional-2d-game-development-from-a-to-z/?couponCode=PA31 Subscribe To My Channel and Get More Great Tutorials http://www.youtube.com/subscription_center?add_user=sterio007 Ask me A Question https://ahmadnaser.com/contact/ ----------------------------------------­­------------ Stay connected with me: Website! http://www.ahmadnaser.com/ Find Us on Udemy https://www.udemy.com/u/ahmadnaser/ Facebook! https://www.facebook.com/dev.ahmadnaser Facebook Group! https://www.facebook.com/groups/sterio007/ Google+! https://plus.google.com/u/0/+AhmadNaser Twitter! https://twitter.com/ahmadahammad
Views: 317 Ahmad Naser
How to Make iOS In-App Purchases Inside Ionic
 
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Learn to add iOS in-app purchases to your Ionic App! Join my special Ionic School today: https://ionicacademy.com/ Video Courses, Project Templates, Community & the Support you deserve to learn Ionic! ############################# Want to read instead of watch? Here's the full tutorial: https://devdactic.com/ios-in-app-purchase-ionic Want more tutorials? Here you go! https://devdactic.com/ Just getting started? Take my 7 Day Ionic Crash Course: https://ionicacademy.com/ionic-crash-course/ ############################# My Private Daily Vlog: https://www.youtube.com/channel/UCyo_g3MZNTubqz2UbpLgmXw You can also find me on https://twitter.com/schlimmson on https://www.facebook.com/devdactic on http://instagram.com/simongrimm_ #############################
Views: 7479 Simon Grimm
Android In App Purchase
 
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In this video, you will learn how to implement Android in app purchasing using Kotlin
Views: 1284 Adenit Weekly
Integrating GooglePlay In-App Billing into an Android6 Application
 
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This is a detailed video of a demo on how to integrate GooglePlay In-app billing into an Android6 Mobile Application. Donate: https://www.paypal.me/delaroystudios
Views: 25088 Delaroy Studios
Easy IAP - Google Play Tutorial - Part 6 - Plugin Integration and Device Testing
 
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A tutorial for Easy IAP (In App Purchase) which is available on Unity Asset Store: https://assetstore.unity.com/packages/tools/integration/easy-iap-in-app-purchase-128902 This is a beginner level tutorial that shows you how easy is to setup an in app shop for your app. In this section of the tutorial we will show you how to initialize the plugin and make your first purchase method and test it. The scripts used in this tutorial are available to download from here: https://drive.google.com/open?id=1bR13SWC7zXHFPPKGmBBr0Q6LXIMdMK1I Key features of the asset: - Make in app purchases with minimal setup and very little programming knowledge. - Same code for all supported platforms. - Just import Easy IAP and add your product ID`s and all is done. - Can be tested using Unity Editor. - Support for Consumable. Non-Consumable and Subscriptions. - Easy setup for in app products using a custom made Setttings Window. - Demo/Test scene included to be able to test your IAP products. - Works with Unity 5.3 and above and with Free, Plus or Pro versions of Unity. Currently supported platforms: - Android (Google Play) - iOS (App Store) - More to come very soon
Views: 150 Gley Games
Creating an In-App Purchase in iOS 7 - Part 1: Setup
 
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Support me on Patreon: https://patreon.com/versluis In this 6-part series I'll show you how to create an In-App Purchase in iOS 7 with Xcode 5.1. The course will run you through everything from setting up your product in iTunes Connect, creating a custom shop class for easy re-use, making "first contact" with the App Store and how to deal with its responses. All six parts are now available on YouTube. Part 1 is here: https://youtu.be/PoKWqTGIU2c (Overview and Setup) Part 2 is here: https://youtu.be/-GPL-R2MLRE (Custom Shop Class) Part 3 is here: https://youtu.be/x8OtBtLJchs (StoreKit Observer) Part 4 is here: https://youtu.be/AV_cre2_ggc (Making The Purchase) Part 5 is here: https://youtu.be/aPK_shCy4j4 (Testing on a Real Device) Part 6 is here: https://youtu.be/cEkSDhtN13o (Restoring Purchases) Check out my companion article here: http://pinkstone.co.uk/creating-an-in-app-purchase-in-ios-7-and-xcode-5-1/ The code I'm building is available on GitHub: https://github.com/versluis/In-App-Purchases/ Catch this episode on my iOS Dev Diary Podcast Feed: https://itunes.apple.com/us/podcast/the-ios-dev-diary/id865706315
Views: 20080 The WP Guru